Sett
Champions that beat Sett
- Vladimirmid
Vladimir Transfusion (Q) hits from 600 range outside Sett Haymaker (W) windup zone, so the trade always favors range. Sanguine Pool (W) untargetable dodges The Show Stopper (R) slam target lock and Hemoplague (R) drain out-sustains Pit Grit passive auto-stack damage.
- Vladimirtop
Vladimir Transfusion (Q) hits from 600 range, outside Sett Facebreaker (E) pull reach and Haymaker (W) windup, so the trade favors range. Sanguine Pool (W) untargetability dodges The Show Stopper (R) slam, and the Pit Grit passive cannot stack while he has no target to hit.
- Cho'Gathtop
Rupture (Q) knockup cancels the Haymaker (W) channel mid-cast, and Feral Scream (W) silence shuts down Facebreaker (E) grab setup. Riftmaker omnivamp out-sustains Pit Grit (P) right punch and Feast (R) executes The Show Stopper (R) carrier.
- Fioratop
Grand Challenge (R) Vital procs deal percent-HP true damage that bypasses Sett's tank stats and Grit shield. Riposte (W) parries Facebreaker (E) and reflects the stun back, killing the lockdown chain before Grit can fill the Haymaker (W) bar.
- Gangplanktop
Parrrley (Q) is a long-range auto-attack proc that pokes Sett from 625 and Powder Keg (E) waveclear shoves him under tower. Trial by Fire passive on first auto plus Remove Scurvy (W) cleanse the slow that Facebreaker (E) needs to land the stun condition.
- Garentop
Decisive Strike (Q) silence cancels Knuckle Down (Q) empowered autos before he casts, and Facebreaker (E) only stuns if Sett catches Garen right, and Garen need not walk into it. Perseverance (P) regen heals between trades while his grit bar stays below Haymaker (W) threshold.
- Gnartop
Mini Boomerang Throw (Q) has 1100 range and slows from outside Knuckle Down (Q) reach; Sett's Haymaker (W) runs on grit, and Gnar never gives him the damage that builds it. Hop (E) off minions dodges Facebreaker (E) stun and GNAR! (R) wall stun ends every all-in once Mega procs.
- Hweimid
Hwei outranges Knuckle Down (Q) auto reach at every level and keeps Sett slowed with Subject: Torment (E) ground pool. Without a dash he cannot reach the cast position without burning Flash, and Facebreaker (E) only stuns when he grabs an enemy on each side.
- Illaoitop
His entire damage profile sits inside Harsh Lesson (W) range — Knuckle Down (Q) auto chain and Haymaker (W) brawl windup both happen at melee. Facebreaker (E) stun cannot prevent Tentacle Smash (Q) chain damage during the leap window, and he has no dash to escape.
- Jaycetop
Sett needs autos to fill his Haymaker (W) grit bar — Cannon Q poke from outside Facebreaker (E) range starves the W. Knuckle Down (Q) only pays out at Sett's 125 attack range, and Hammer Thundering Blow (E) knockback interrupts The Show Stopper (R) carry threat.
- K'Santetop
Knuckle Down (Q) only pays out at Sett's 125 attack range — Ntofo Strikes (Q) detonation chips him from 450 before he can fill his Haymaker (W) grit bar. Path Maker (W) charged stun interrupts the Facebreaker (E) windup, and All Out (R) wall slam beats The Show Stopper (R).
- Kaynjungle
Sett's Knuckle Down (Q) caps at 425 range and Facebreaker (E) is melee — Rhaast's Reaping Slash (Q) max-HP percent damage chunks Sett's stacked HP, and Blade's Reach (W) knock-up cancels Haymaker (W) windup. Fighting Sett fills Kayn's red orbs efficiently.
- Kennentop
Knuckle Down (Q) lands at Sett's 125 range only; Facebreaker (E) point-blank — Kennen pokes Sett with Thundering Shuriken (Q) before he can fill the Haymaker (W) grit bar. Lightning Rush (E) kites Sett's commit and Mark of the Storm (P) stun cancels The Show Stopper (R) channel.
- Kledtop
Bear Trap (Q) reaches 800, well outside Facebreaker (E) at 490 and Knuckle Down (Q) at Sett's 125 range — Kled yanks him before he fills the Haymaker (W) grit bar. Jousting (E) recast knockback cancels The Show Stopper (R) commit, and Skaarl HP soaks Pit Grit (P) heal trades.
- Malphitetop
Unstoppable Force (R) cannot be stopped by CC and its knock-up cancels Sett's W and R windups, but he stays targetable throughout. Granite Shield is 10% of his max health; Ground Slam (E) turns his armor into damage and cuts Sett's attack speed, so Knuckle Down chips him slowly.
- Mordekaisertop
Mordekaiser thrives in extended trades — Indestructible (W) shield stores the damage Haymaker (W) charge pumps into him and Darkness Rise (P) aura ticks during the whole fight.
- Nasustop
Nasus only loses lane when he is poked from range — Sett has to walk into Siphoning Strike (Q) range to do Knuckle Down (Q) damage. Nasus gets free stacks every wave while Wither (W) keeps Sett slowed off Facebreaker (E) plus Haymaker (W) all-in attempts.
- Nunu & Willumpjungle
Sett has no ranged poke or smite booster — Consume true damage on objectives steals every Drake and Baron from outside his The Show Stopper grab range. Knuckle Down needs him to land basic attacks, and every Biggest Snowball Ever! knock-up takes that rhythm away from him.
- Quinntop
Sett has no dash. Blinding Assault Nearsights him for 1.75s, cutting his sight radius to 350 units so he cannot track you, and Vault leaves Facebreaker range before he commits. His autos are not blinded: you win by stepping out of the Knuckle Down window, not by tanking it.
- Singedtop
Facebreaker (E) is a point-blank pull and Knuckle Down (Q) needs Singed standing inside melee range. Fling (E) reverses the engage by tossing Sett over Singed's shoulder, and Noxious Slipstream passive keeps Singed running past Sett's slow wind-up to a full Grit bar.
- Udyrtop
Udyr's W Iron Mantle shield and heal-over-time recast out-sustain Haymaker W in extended duels, while the E stance stuns Sett before Facebreaker E connects. Facebreaker only stuns if it catches enemies on both sides — alone on one side you take a slow, so stand off-centre.
- Vaynebot
Tumble (Q) resets Vayne's auto rhythm from outside Sett's 125 melee range and Silver Bolts (W) stacks true damage on the third hit. Sett has no dash to close, and Condemn (E) knock-back cancels Facebreaker (E) pull before Grit fills to threaten Haymaker (W).
- Volibeartop
Sett Haymaker (W) needs grit charge time, so Volibear Thundering Smash (Q) lands inside that window and double Frenzied Maul (W) outheals the eventual knock-up trade. Sky Splitter (E) slows him while the charge builds, so the second bite arrives before Facebreaker (E) can pull.
- Wukongtop
Nimbus Strike (E) dashes past Sett Facebreaker (E) 450 pull range so the trade always favors range, and Crushing Blow (Q) bonus range out-trades Haymaker (W) windup. Warrior Trickster (W) breaks The Show Stopper (R) target lock and Pit Grit passive cannot reset on clone.
- Yoricktop
Dark Procession (W) cages Sett and Mourning Mist (E) marks him for the ghoul swarm plus the Maiden. Facebreaker (E) is a short-range pull, so the cage walls block his way out, and the Mist Walkers keep hitting him through the slow Haymaker (W) windup.
Champions Sett beats
- Aatroxtop
The Darkin Blade (Q) has a clear sweet-spot telegraph and Umbral Dash (E) only re-positions short. Sett's Knuckle Down (Q) right-hand punch out-trades during the Q1 wind-up, and Facebreaker (E) stun cancels the Q3 knock-up before World Ender (R) is up.
- Dariustop
Decimate (Q) outer ring is his sustain and Apprehend (E) is a skill-shot pull on a long cooldown. Sett out-trades by tanking the Q outer ring into Grit then unloading Haymaker (W) true damage on the centre, and Facebreaker (E) stun cancels Noxian Guillotine (R) windup.
- Neekotop
Sett does not need to dodge anything — the Grit he banks from Blooming Burst (Q) comes back as a Haymaker (W) that cancels Pop Blossom (R) at point-blank range.
- Riventop
Broken Wings (Q) three-step combo and Valor (E) shield dump damage straight into Sett's Grit bar, which is what powers Haymaker (W). Once Grit is full, Sett waits out Ki Burst (W) stun and one-shots her with a true-damage W to the face during the Q-AA cycle reset.
- Rumbletop
Flamespitter (Q) is a stationary cone Rumble must commit to and Electro Harpoon (E) is the only slow he has. Haymaker (W) shield absorbs the Q cone tick damage and Grit converts it into a true-damage W, then Facebreaker (E) stun closes the no-dash gap to finish him.
- Yasuomid
Sweeping Blade (E) lets Yasuo dash on minions but Wind Wall (W) only blocks projectiles: Knuckle Down (Q) and Facebreaker (E) pass through it. Sett's E pulls him out of Last Breath (R), and Haymaker (W) absorbs the Q3 tornado's damage, not the knock-up: expect to be airborne.