Annie
Champions that beat Annie
- Akshanmid
Annie has to be inside 625 range to land Disintegrate (Q) and the Pyromania stun. Akshan baits the stun, swings (E) on the recovery frame for a free 3-hit Dirty Fighting trade, and the shielded passive proc absorbs Incinerate (W) chip.
- Azirmid
Annie has to walk into 625 range to land Disintegrate (Q) and the Pyromania stun. Azir keeps Arise! (W) soldiers between them, soldier autos chip her at 740, and Emperor's Divide (R) Shuffle flips the all-in if she Flashes in.
- Heimerdingermid
Summon: Tibbers (R) engage is melee-range; three deployed turrets make the walk-in lethal — a fully charged beam hits before the engage animation completes. CH-2 Electron Storm Grenade (E) stun pre-empts the Pyromania (P) Disintegrate (Q) stun chain.
- Hweimid
Summon: Tibbers (R) engage requires close range and has a Pyromania (P) stack tell. Hwei pre-casts Subject: Torment (E) from fog, roots Annie on the engage, and Subject: Disaster (Q) Severing Bolt resets the trade before Disintegrate (Q) stun chains.
- Ireliatop
Bladesurge (Q) multi-stack dashes through Summon: Tibbers (R) AOE and Flawless Duet (E) stun lands inside the 600 R range before Pyromania fires. Defiant Dance (W) damage reduction blunts the burst combo for the duel return.
- Jaycemid
Disintegrate (Q) caps at 625 range, well inside Cannon Shock Blast (Q). Watch the Pyromania (P) stun cooldown before any all-in — when she lacks a fourth-cast stun, the Hammer Q-W-E combo bursts her before Tibbers (R) can even land.
- Kassadinmid
Disintegrate (Q) caps at 625 range, well inside Null Sphere (Q) silence at 650 — Kassadin silences her stun cast pre-Pyromania (P) detonation. Post-11 Riftwalk (R) blinks behind every Tibbers (R) summon attempt for a clean burst.
- LeBlancmid
Annie has no dash — Distortion (W) plus Sigil of Malice (Q) detonation bursts her before Disintegrate (Q) range matters. Track Pyromania (P) stun stacks before all-in: with no fourth-cast stun ready, Mimic (R) Q chains burst kills her through Tibbers (R) summon.
- Luxmid
Prismatic Barrier (W) absorbs Annie's Disintegrate (Q) plus Incinerate (W) burst and Light Binding (Q) roots her on the recovery frame after Summon: Tibbers (R) AOE stun. Lux walks back to reset the trade before Pyromania (P) restacks to four.
- Melmid
Annie's engage requires a long Disintegrate (Q) plus Incinerate (W) animation — Rebuttal (W) reflects the projectile portion of Pyromania (P) burst back at her. Searing Brilliance (P) stack reflect often kills Annie outright if Mel has Overwhelm pre-applied via Solar Snare (E).
- Taliyahmid
Annie has no dash and Molten Shield E only blocks one auto-attack proc. Seismic Shove W's delayed knock-up lands before she can land Disintegrate Q for her Pyromania stun, Unraveled Earth E mines chain the displacement into a multi-mine stun,
- Talonmid
Annie's Disintegrate Q is short-range and her Pyromania stun requires four ability charges Talon doesn't let her accumulate. Assassin's Path E vaults onto her from a side angle she cannot pre-stun, Noxian Diplomacy Q closes the gap before Tibbers R summon resolves,
- Twisted Fatemid
Annie has no roam range — she clears waves and stays in mid. Destiny (R) flips side lanes and dragons, Gold Card (W) stuns her on a Pick a Card teleport, and TF wins the macro game even when Annie wins the 1v1.
- Vel'Kozmid
Annie Disintegrate (Q) plus Incinerate (W) burst needs close 625 range to land, while Vel'Koz Void Rift (W) outranges that cast distance. Tectonic Disruption (E) knock-up interrupts her Flash plus Summon Tibbers (R) all-in combo before Pyromania passive stun lands the kill.
- Xerathmid
Arcanopulse (Q) charges to 1450 range while Annie sits at 625. She has no dash and no shield against ranged poke. Rite of the Arcane (R) finishes her from across the map and Eye of Destruction (W) chips every wave.
- Zedmid
Living Shadow (W) swaps Zed out of the 600 Pyromania stun radius and Death Mark (R) repositions through Summon: Tibbers (R). Razor Shuriken (Q) plus Shadow Slash (E) marks burst Annie before her Molten Shield (E) can soak the damage.
- Ziggsmid
Annie's Disintegrate Q is 625 range and her main damage tools are point-and-click melee. Ziggs' Bouncing Bomb Q is 850-1100 with bounces and his Satchel Charge W self-knockback resets the gap whenever Annie tries to walk up for Pyromania stun setup.
Champions Annie beats
- Ahrimid
Annie pre-stacks Pyromania during waveclear. Flash plus Summon: Tibbers (R) stuns through Charm (E) dodge windows and Tibbers damage per second kills Ahri before Spirit Rush (R) completes the three-dash chain back to safety.
- Karthusjungle
Karthus has zero mobility outside Flash. Pyromania stun plus Summon: Tibbers (R) chains Disintegrate (Q) and Incinerate (W) cast before Requiem (R) finishes its channel, killing him while Death Defied passive is on cooldown.
- Katarinamid
Pyromania stun (at 4 stacks) is instant and uncounterable: it cancels Death Lotus (R) mid-channel and locks Katarina down for 1.75s while Tibbers and her team one-shot. Banshee's Veil is a mandatory second item.
- Malzaharmid
Pyromania (P) stun cancels Nether Grasp (R) channel before suppression locks — without R landing, Malzahar has no kill pressure. Disintegrate (Q) point-and-click resets on kill so the stun timing is reliable, and Summon: Tibbers (R) AOE stuns Voidlings (W) area.
- Sylasmid
Annie holds her Pyromania passive at 4 stacks, then Disintegrates Sylas the instant he lands Abduct. The point-and-click stun freezes him at the exact frame he is committed, his E recast goes on cooldown without resolving,
- Syndramid
Annie's 600-range Summon: Tibbers (R) Pyromania stun fires faster than the Unleashed Power (R) cast windup. Tibbers DPS kills Syndra before her Dark Sphere (Q) plus Scatter the Weak (E) setup lands.
- Veigarmid
Veigar has no dash and needs Event Horizon (E) to land Primordial Burst (R). Pyromania stun lands inside his cage setup at 600 range and Summon: Tibbers (R) damage per second deletes him before Baleful Strike (Q) stacks matter.
- Vexmid
Annie Pyromania passive every fourth spell stuns through Summon Tibbers (R) point-and-click target, bypassing Doom 'n Gloom passive because it is not a dash, so the engage lands and Personal Space (W) never peels. Disintegrate (Q) plus Incinerate (W) bursts her low HP fast.
- Yasuomid
Annie's Disintegrate Q and Incinerate W are point-and-click (no projectile to Wind Wall), and the Pyromania passive stun triggers automatically on her fourth spell. Tibbers R stuns Yasuo before he can stack Q-tornado or find an E target.
- Yonemid
Annie's Disintegrate Q and Incinerate W are point-and-click targeted damage with no projectile to dodge via Soul Unbound. Pyromania passive stun triggers automatically on her fourth spell and locks Yone on body return from spirit dash, killing the trade entirely.