Master Yi Counters
Champions that beat Master Yi
- Bel'Vethjungle
Master Yi has no early CC and Alpha Strike (Q) untargetability is short, so Bel'Veth wins the jungle skirmishes before he reaches level 6. That window is Yi-specific: cash it into objectives before Highlander (R) and Wuju Style (E) come online.
- Camilletop
Alpha Strike (Q) makes him untargetable mid-dash, so nothing in your kit interrupts it. The lever is The Hextech Ultimatum (R) — once the dash ends he cannot leave the ring, and Precision Protocol (Q2) true damage out-damages the Meditate (W) heal he answers with.
- Ekkojungle
Pre-6 ganks at level 3 with Parallel Convergence (W) + Phase Dive (E) + Timewinder (Q) catch Master Yi while he farms camps. His Meditate (W) channel breaks on the Parallel Convergence (W) stun, snowballing the gold lead Ekko needs by minute 14.
- Elisejungle
Master Yi cannot duel before Highlander (R) is online. Elise level-3 invade with Volatile Spiderling (W) plus Neurotoxin (Q) chunks him while he farms camps, and Cocoon (E) stun interrupts Meditate (W) channel for the kill.
- Fiddlesticksjungle
Master Yi scales linearly with farm but cannot punish Fiddle's pre-6 farm window. Once Crowstorm (R) flanks from fog, Highlander (R) chase cannot escape the Reap (E) silence zone, and Bountiful Harvest (W) out-sustains Wuju Style (E) burst.
- Gragasjungle
Body Slam (E) stops the Alpha Strike (Q) reset chain mid-dash, and the same 1-second stun is what cancels Meditate (W): a Barrel Roll (Q) only slows him and the channel keeps healing. Explosive Cask (R) knocks him off the carry during the Highlander (R) window.
- Gwenjungle
Hallowed Mist (W) denies the Alpha Strike (Q) target lock during the all-in; he commits, eats the Snip Snip! (Q) true damage cone in mist, and has no escape because Highlander (R) move speed cannot outrun A Thousand Cuts (P), which keeps applying every hit.
- Ivernjungle
Friend of the Forest (P) grove mechanic skips camp fights entirely; while Master Yi grinds Double Strike (P) autos on monsters, Ivern is already shielding lanes with Triggerseed (E) by level 5. Rootcaller (Q) locks Yi mid-Alpha Strike (Q) chain on the return cast.
- Kindredjungle
Master Yi needs three items before he becomes a threat — Kindred mark-hunts his jungle and chunks him at level 2. Mounting Dread (E) slow holds him during Meditate (W) channel, and Wolf's Frenzy (W) plus auto chain shreds him before Highlander (R) speed kicks in.
- Lee Sinjungle
Sonic Wave (Q) plus Resonating Strike (Q2) chunk Master Yi pre-6 before Wit's End comes online; Dragon's Rage (R) kicks him off your carry, denying Highlander (R) takedown cooldown refunds on Q/W/E.
- Malzaharmid
Nether Grasp (R) locks Master Yi in place for 2.5s and ignores Highlander (R) slow immunity because suppression is a separate CC type. Call of the Void (Q) silence cancels Wuju Style (E) toggle and Malefic Visions (E) DOT spreads while Yi is locked.
- Rammusjungle
Frenzying Taunt forces Master Yi to basic-attack into Defensive Ball Curl reflect, and Wuju Style true damage autos feed the magic-damage reflect at maximum rate. Alpha Strike multi-target dash cannot save him during the taunt window.
- Rek'Saijungle
Void Rush goes untargetable for the cast window, dodging Master Yi's Alpha Strike re-emerge auto and denying his Wuju Style true-damage burst. Max-Fury Furious Bite true damage then deals damage through Meditate channel heal.
- Skarnerjungle
Impale (R) locks Master Yi in place and drags him out of position, ignoring Highlander (R) slow immunity because suppression is a separate CC type. Shattered Earth / Upheaval (Q) terrain pillars block Alpha Strike (Q) bounce paths and Ixtal's Impact (E) stuns Yi mid-dash.
- Tahm Kenchtop
Master Yi commits Highlander (R) for the movement speed and slow immunity his whole fight depends on. Devour (R) swallows him mid-Highlander and the buff keeps counting down while he is stuck inside Tahm, so he reappears with it nearly spent.
- Trundlejungle
Yi's Meditate W channel heal gets interrupted by Pillar of Ice E blocking his Alpha Strike Q re-engage path. Subjugate R steals the Armor that Wuju Style E true damage cannot regenerate, Highlander R move speed cannot pass through the Pillar wall.
- Volibearjungle
Master Yi spends Alpha Strike (Q) on camps and its rank 1 cooldown is 20 seconds, so Volibear Thundering Smash (Q) plus level 3 invade lands the first-auto stun before Yi can Alpha out. Frenzied Maul (W) double bite chunks him before Highlander (R) attack speed window opens.
Champions Master Yi beats
- Gravesjungle
Alpha Strike (Q) makes Master Yi untargetable mid-shotgun cone; Highlander (R) move speed kites Quickdraw (E). Once his items come online around minute 25, his on-hit damage outscales a lethality Graves, and Quickdraw (E) armor no longer holds him off.
- Karthusjungle
Alpha Strike (Q) crosses 600 units and goes untargetable mid-dash, ignoring Wall of Pain (W) slow setup. Karthus has no escape once Highlander (R) commits, and Coup de Grace cleans him up under 40% HP before Requiem (R) can channel.
- Sorakasupport
Wuju Style (E) true damage cuts through Salvation (P) sustain and Highlander (R) speed catches Soraka before Wish (R) channel completes. Starcall (Q) silence is short and Equinox (E) root zone is dodgeable on Alpha Strike (Q) untargetable frames.
- Veigarmid
Event Horizon is Veigar's only way to hold a diver, and Alpha Strike goes untargetable through the edge of the cage. Once the cage is spent he has nothing left — Highlander closes the distance and Coup de Grace finishes him before Primordial Burst comes back.
- Yuumisupport
Wuju Style (E) true damage cuts through Yuumi's ADC shielding and Highlander (R) catches her before You and Me! (W) attach swap completes. Final Chapter (R) channel breaks under Alpha Strike (Q) bounce and Zoomies (E) shield only mitigates one auto.
- Ziggsbot
Ziggs fights by covering ground he does not stand on, and none of it stops a dash that turns untargetable. Satchel Charge is his one escape, and it goes off too late once Highlander is already on top of him.