Jinx
Champions that beat Jinx
- Twitchbot
Jinx has no dash and her Switcheroo! Q rocket form is stationary cast-time. Ambush Q stealths Twitch into auto-attack range from fog, Contaminate E stack burst deletes her before Get Excited! passive move-speed reset can fire,
- Twitchjungle
Jinx has no dash and her Switcheroo! Q minigun/rocket toggle is stationary cast-time. Late-game Ambush Q flanks behind the back line from fog, 6-stack Contaminate E execute deletes her before Get Excited! passive move-speed reset can fire,
- Apheliosbot
Aphelios level 1-2 with Calibrum out-trades Jinx, whose lane is just farming for stacks. Switcheroo! (Q) reload windows give free Calibrum marks, and applying pressure pre-3 items denies her Super Mega Death Rocket! (R) late-game spike.
- Corkibot
Corki outranges Jinx pre-Trinity with Missile Barrage (R) at 1225 units and Valkyrie (W) escapes Flame Chompers! (E) zoning. She must stay in last-hit range without Switcheroo! (Q) bonus range, and Corki bleeds her before Get Excited! (P) ramps.
- Dravenbot
Stand Aside (E) knock-aside and slow, plus Blood Rush (W) burst Move Speed, prevent Jinx disengage. Flame Chompers! (E) traps are too slow to setup before Spinning Axe (Q) catches chunk her. She loses every all-in pre-6 without Get Excited! (P) procs.
- Evelynnjungle
Jinx has no dash or blink to leave the Last Caress (R) cone before it detonates. Allure (W) charm at the back line setup the one-shot before Flame Chompers! (E) traps can zone Evelynn off, and Whiplash (E) finishes her through Get Excited! (P) speed.
- Kalistabot
If Thresh or Leona engages first, Fate's Call (R) reposition catapults the support onto Jinx for a knockup chain. Switcheroo! (Q) rocket form cannot land AOE on a hopping Kalista, and Flame Chompers (E) traps zone areas Pierce (Q) re-enters at will.
- Kaynjungle
Jinx has no dash and Switcheroo! (Q) rocket form has long animation — Shadow Assassin's Umbral Trespass (R) appears inside her position and Reaping Slash (Q) bursts her through Flame Chompers (E) self-peel window. Fighting Jinx fills blue orbs.
- Lee Sinjungle
Sonic Wave (Q) gap-closes onto Jinx who has zero dash; Tempest (E) slow ignores Get Excited! (P) movement-speed kite, and Dragon's Rage (R) kicks her into the support's crowd control (CC) before Berserker's Greaves complete.
- Lucianbot
Lightslinger (P) double-shot bursts Jinx during minigun stacking phase, and Relentless Pursuit (E) dash closes the rocket Q range gap. Piercing Light (Q) point-blank chunks Jinx every wave, while The Culling (R) channels through Flame Chompers (E) root window.
- Malphitetop
Unstoppable Force (R) is a long-range hard engage that deletes Jinx without dashes — Switcheroo! (Q) reload time stalls her response and Flame Chompers! (E) traps die outside the engage path.
- Malzaharmid
Flash plus Nether Grasp (R) on Jinx wins late-game team fights — Switcheroo! (Q) reload time leaves her stationary and Flame Chompers! (E) traps die under suppression. No built-in escape from R lock and cleanse summoner is rare on ADCs in mid lane meta.
- Nunu & Willumpjungle
Jinx has zero dashes and Flame Chompers! can be walked around by a rolling Biggest Snowball Ever! arriving from fog. The W knock-up cancels her Switcheroo! auto rhythm, Snowball Barrage roots her for Absolute Zero's channel damage,
- Samirabot
Switcheroo! (Q) toggles between fishbones and minigun but Jinx has no dash and Flame Chompers! (E) is a slow-arming AOE root. Wild Rush (E) closes onto her through the wave and Daredevil Impulse resets on takedown, so every CC chain fuels a chained dash.
- Sejuanijungle
Jinx has no dash and Flame Chompers! (E) is a slow-arming AOE root that does not save her from a long-range engage. Glacial Prison (R) is a 1300-range skill-shot that stuns her in place, then Winter's Wrath (W) plus Permafrost (E) re-stuns her before she can rocket back.
- Siontop
Jinx has no dash and Flame Chompers! (E) is a slow-arming AOE root that does not save her from a global engage. Unstoppable Onslaught (R) from top side into bot lane deletes her positioning, and Roar of the Slayer (E) slow chains for a guaranteed Decimating Smash (Q) stun.
- Yasuomid
Wind Wall (W) blocks every rocket Q (Fishbones) projectile and every Super Mega Death Rocket! (R) shot entirely. Sweeping Blade (E) dashes onto Jinx during minigun stacking, and Last Breath (R) airborne combo chains a knockup that traps her with no escape.
- Yunarabot
Yunara's Untouchable Shadow E in Transcendent State is a directional dash that closes a gap Jinx cannot evade. Get Excited! passive movement speed only triggers on takedowns, and Flame Chompers! E traps are short-range zoning, not escape mobility on demand.
- Zacjungle
Elastic Slingshot E closes 1200+ units from fog, landing on Jinx before she can Flash. Get Excited! passive movement speed only triggers on takedowns and is useless during the engage window. Flame Chompers! E traps are short-range zoning, not escape mobility on demand.
- Zedmid
Living Shadow (W) closes the rocket Q gap inside the cast window, and Death Mark (R) executes Jinx before she can drop Flame Chompers (E). Razor Shuriken (Q) + Shadow Slash (E) burst kills her through Phantom Dancer shield.
- Zeribot
Zeri's Spark Surge E vaults walls and dodges Flame Chompers! E traps mid-flight. Jinx's Get Excited! passive movement speed only triggers on takedowns, and Switcheroo! Q rocket form is too slow to land on Zeri kiting with Lightning Crash R attack speed.
- Zileansupport
Time Warp W slow plus Time Bomb Q stun pin down dash-less Jinx before she kites the fight. Get Excited! passive movement speed only triggers on takedowns, and if the engage flips, Chronoshift R undoes the all-in by reviving the most threatened ally.
Champions Jinx beats
- Ashebot
Ashe has no dash to escape Fishbones rocket Q area-of-effect, and Ranger's Focus (Q) attack-speed window forces her to stand still — exactly what Jinx wants for sustained rocket fire. Enchanted Crystal Arrow (R) telegraph is sidestepped behind a minion.
- Jhinbot
Jhin's 4-shot Whisper (P) cycle leaves long reload frames Jinx exploits with rocket Q AOE through Runaan's Hurricane. Curtain Call (R) channel is interrupted by Flame Chompers (E) traps from Get Excited! (P) repositioning,
- Sennasupport
Senna's Absolution (P) stacks slowly and her Piercing Darkness (Q) heals through allies — rocket Q AOE shreds the back line she heals from, and Curse of the Black Mist (E) camouflage cannot hide a Senna that Flame Chompers (E) roots on engage.
- Varusbot
Piercing Arrow (Q) charge locks Varus in place — Switcheroo! (Q) rocket form chunks him through the cast time. Chain of Corruption (R) telegraph is dodged with Get Excited! (P) speed,