Amumu
Champions that beat Amumu
- Xerathmid
Arcanopulse (Q) and Rite of the Arcane (R) poke from beyond the 1100 range of Bandage Toss (Q). Shocking Orb (E) is a 1125-range skillshot whose stun grows with travel distance, so a walk-up feeds it. Missing both Q charges leaves no engage for up to 16 seconds.
- Xerathsupport
Arcanopulse (Q) charges out well beyond the 1100 of Bandage Toss (Q). Xerath chips Amumu's HP from outside engage threat, Shocking Orb (E) stuns the Q approach from 1050 range, and Rite of the Arcane (R) finishes him from 5000 units away.
- Bel'Vethjungle
Bandage Toss (Q) is an 1100-range dash and he banks two charges he can chain 3s apart, so bait both out before you commit. Once they are gone his engage is over, and Void Surge (Q) keeps you outside the 550 radius of Curse of the Sad Mummy (R).
- Briarjungle
Head Rush (Q) percentage armor shred carves Amumu resistances, and Blood Frenzy (W) attack-speed sustain wins after Bandage Toss (Q) and Curse of the Sad Mummy (R) burn through cooldown. He cannot kite Briar.
- Dianajungle
Diana clears faster with Moonsilver Blade (P) on-hit resets and reaches Scuttle Crab first. Counter-jungle the back camps after each Drake — Amumu cannot rotate in time unless Bandage Toss (Q) is off cooldown.
- Dr Mundojungle
Goes Where He Pleases (P) resists the first Bandage Toss (Q) stun for a chunk of health, so your engage is spent before the fight starts. Infected Bonesaw (Q) current-HP damage bypasses Amumu's tank build and Maximum Dosage (R) out-sustains Despair (W) ticks.
- Ekkojungle
Phase Dive (E) dash plus Chronobreak (R) rewind dodge Bandage Toss (Q) engage, and Ekko's AP burst hits hardest into Amumu's low MR. Parallel Convergence (W) stun chains off Curse of the Sad Mummy (R), and Timewinder (Q) chunks him through Tantrum (E).
- Ezrealbot
Arcane Shift (E) blinks Ezreal out of the Curse of the Sad Mummy (R) radius after Bandage Toss (Q) lands. Mystic Shot (Q) keeps chipping Amumu from 1150 range and Trueshot Barrage (R) finishes him from the other side of the map.
- Fioratop
Riposte (W) parries the Bandage Toss (Q) stun and stuns Amumu back. Duelist's Dance vital procs ignore his stacked armor, and the four Vitals from Grand Challenge (R) carry the damage, 3% (+4% per 100 bonus AD) of max health as true damage, then heal her in any 1v1.
- Gragasjungle
Curse of the Sad Mummy (R) is an instant burst with a 0.25s cast, so you must beat it to the punch, not cancel it after. Explosive Cask (R) pushes Amumu away before he closes, and Body Slam (E) interrupts Bandage Toss (Q) during its windup.
- Gwenjungle
A Thousand Cuts (P) applies percent-max-HP magic damage on every hit, and the centre of Snip Snip! (Q) adds true damage; Amumu's huge HP pool melts in 3-4 Q hits inside Hallowed Mist (W). Bandage Toss (Q) snare is sidestepped by Skip 'n Slash (E) dash on cooldown.
- Hecarimjungle
Hecarim out-clears him and reaches level 3 first; he can invade Amumu's second buff before Bandage Toss (Q) snare comes online. Warpath (P) speed scaling beats Despair (W) tank stat curve, and Onslaught of Shadows (R) fear pre-empts Curse of the Sad Mummy (R) cast.
- Leonasupport
Solar Flare (R) drops from 1200 range and stuns whoever is caught in its center, so Amumu eats it on the way in. Zenith Blade (E) dash-stun lands before the Bandage Toss (Q) pull, and Shield of Daybreak (Q) chains a second stun on landing.
- Lilliajungle
Amumu has no level-3 invade tools — Bandage Toss (Q) is a single skillshot Lillia dodges with Blooming Blows (Q) Move Speed. She matches his farm speed and outburns Tantrum (E) in skirmishes thanks to Dream-Laden Bough (P) max-HP DOT scaling.
- Lucianbot
Relentless Pursuit (E) dashes Lucian out of Curse of the Sad Mummy (R) AOE the moment Bandage Toss (Q) connects on the support. The stun lands but the kill target is already gone, and Lightslinger passive double-tap punishes Amumu's recovery frames.
- Morganasupport
Black Shield (E) blocks the Bandage Toss (Q) stun outright on the ADC until the shield breaks. Soul Shackles (R) chains and stuns you the moment you land beside her ADC, and Dark Binding (Q) roots you mid Q approach for a free trade back.
- Nunu & Willumpjungle
Snowball Barrage (E) roots you through Snowbound and Consume (Q) heals Nunu through Despair (W) ticks. Absolute Zero (R) is a 650-radius channel around him, so it punishes you for standing in the pit rather than answering your engage.
- Olafjungle
Amumu spends his ultimate to hold a team still, but Olaf is the one champion in the fight it cannot hold — Ragnarok clears the stun as it lands and keeps him immune for the rest of the swing chain.
- Oriannamid
Amumu's Curse of the Sad Mummy is a multi-target stun that clusters enemies in melee around him — Command: Shockwave parked on his team during the stun guarantees three or more pulls.
- Qiyanajungle
Amumu's Bandage Toss is a slow projectile Qiyana sidesteps with W brush stealth. Curse of the Sad Mummy channel is interrupted by rock-empowered Edge of Ixtal wall-stun, denying the multi-target stun setup, and R-stuns through his cast frame deny the entire teamfight setup.
- Rek'Saijungle
Amumu's Bandage Toss is a slow projectile Rek'Sai sidesteps via Burrow tunnel reposition. Un-burrow knock-up interrupts Curse of the Sad Mummy channel before the multi-target stun fires, and Void Rush untargetable window dodges his Despair AoE tick damage during the re-emerge.
- Sylasmid
Hijack copies Curse of the Sad Mummy and turns it into a point-blank AOE stun on every enemy around Sylas. He E1-E2s into the middle of a group, R steals and recasts the wrap, and the whole enemy team is locked while his Q detonation lands.
- Taliyahjungle
Amumu's Bandage Toss Q is a long-cast slow projectile and Curse of the Sad Mummy R only reaches 550 units, so he has to walk into your minefield first. Seismic Shove W lands behind the Q wind-up target, Unraveled Earth E stuns through the displacement.
- Threshsupport
Death Sentence (Q) reaches 1075, barely short of Bandage Toss (Q), and it catches Amumu on the approach without Thresh committing his body. Flay (E) knocks you out of your own Despair (W) aura, and The Box (R) walls off your ADC follow-up.
- Viegojungle
Amumu engages with Bandage Toss (Q) then looks for Curse of the Sad Mummy (R) follow-up. Viego fights through the CC by stunning back with Spectral Maw (W) and out-trades with the on-hit heal of Blade of the Ruined King (Q) before Despair (W) drain damage matures.
Champions Amumu beats
- Kindredjungle
Bandage Toss (Q) stun lands during Mounting Dread (E), cutting the chain before her third attack on the marked target sends Wolf in for the missing-health payoff. Curse of the Sad Mummy (R) AOE wipes her Lamb's Respite (R) zone before she stacks Mark of the Kindred.
- Kindredjungle
Bandage Toss (Q) from a tri-bush ward catches Kindred isolated near Scuttle. Curse of the Sad Mummy (R) then wipes the Lamb's Respite (R) save zone before she can stack a Mark of the Kindred on your ADC or jungler.
- Gravesjungle
Bandage Toss (Q) lands during the Quickdraw (E) reposition window before he can reset stacks. Curse of the Sad Mummy (R) stun eats his Smoke Screen (W) disengage timing, and your ADC plus mid rotate before End of the Line (Q) detonation.
- Ivernjungle
Curse of the Sad Mummy (R) plus Flash chains catch a tightly-positioned team in one cone; a single Triggerseed (E) shield cannot cover multiple targets at once. Daisy! (R) third-auto knockup arrives too late to save the back line from the damage Despair (W) ticks every second.
- Jarvan IVjungle
Curse of the Sad Mummy (R) AOE stun chains Jarvan before he can recast Cataclysm (R) to drop the walls. Bandage Toss (Q) snare pulls him out of the cage angle, and Despair (W) DOT chips through Demacian Standard (E) attack speed window.
- Jhinbot
Jhin has no dash and Captive Audience (E) traps are a setup tool, not an escape. Bandage Toss (Q) 1100-range pull lands clean during his Whisper reload windows, then Curse of the Sad Mummy (R) keeps him locked while your ADC walks up unhindered.
- Lee Sinjungle
Amumu's Bandage Toss (Q) stuns Lee mid Sonic Wave (Q) windup, and Curse of the Sad Mummy (R) AOE stun cancels the Insec setup; Despair (W) percent-max-HP tick out-trades Lee's first-item burst window in extended skirmishes.
- Rengarjungle
Curse of the Sad Mummy (R) AOE catches Rengar mid Thrill of the Hunt (R) leap onto the back line. Tantrum (E) passive armor stacks plus Despair (W) aura punish his all-in commits while Bola Strike (E) is wasted on a CC-locked target.
- Sorakasupport
Soraka stands still to channel Astral Infusion (W) heals and her Salvation passive gives no mobility. A clean Bandage Toss (Q) during the W cast point wipes the back of bot lane and Wish (R) cannot heal through Tantrum (E) plus Despair (W) aura ticks.
- Syndramid
Cursed Touch converts magic damage on a target into bonus true damage. One Bandage Toss (Q) plus Curse of the Sad Mummy (R) chain lets Syndra's Unleashed Power (R) ball burst delete the ADC because every Dark Sphere (Q) hits harder on cursed targets.
- Wukongjungle
Amumu Curse of the Sad Mummy (R) starts outside Wukong Nimbus Strike (E) 650 range when Bandage Toss (Q) leads with a stun, chain-CCing him before he can Warrior Trickster (W) out. Despair (W) drain plus Cursed Touch passive shred armor through Stone Skin.