Trundle
Champions that beat Trundle
- Fioratop
Fiora's Riposte (W) parries Chomp (Q) and answers with a 25% slow, not a stun — it only stuns on an immobilizing effect, which he lacks. Opening with Subjugate (R) still gets parried. Without Chomp there is no AD steal, and Duelist's Dance true damage outpaces King's Tribute.
- Gnartop
Gnar's Boomerang Throw Q pokes from 1100 range, outside Chomp Q melee. Mega Gnar's GNAR! R throws Trundle in a direction — it only stuns against a wall, so fight in open ground with no terrain at your back. Hop / Crunch E lands him outside the Pillar of Ice E zone.
- Karthusjungle
Karthus's Lay Waste Q is a 1000-range nuke outside Chomp Q's 300 range — Pillar of Ice E does nothing because Karthus never enters its area. Defile E channel chips camp clear pace, Wall of Pain W slows his approach to Subjugate R range.
- Kennentop
Kennen stuns after three Mark of the Storm stacks, built by Thundering Shuriken (Q) without ever entering Chomp (Q) range. Lightning Rush (E) carries him past a Pillar of Ice (E), and Slicing Maelstrom (R) stuns Trundle again before the first stun wears off.
- Lee Sinjungle
Lee Sin's Sonic Wave / Resonating Strike Q does true damage that ignores stolen Subjugate R resistances, and Safeguard / Iron Will W dash plus lifesteal wins 1v1s pre-6 before R comes online.
- Nunu & Willumpjungle
Nunu's Consume Q instakills low-HP camps and refunds Smite damage on jungle monsters, out-clearing Trundle by 20-30 seconds per rotation. Biggest Snowball Ever! W roams faster than Frozen Domain W speed, Snowball Barrage E zones him off camps.
- Quinntop
Quinn's Vault E dashes onto Trundle, slows and interrupts him, then bounces HER back to attack range — she is displaced, not him, so the window closes the instant she lands. Blinding Assault Q blinds his attack, and Heightened Senses W speed keeps her outside Pillar of Ice E.
- Udyrjungle
Udyr's Wilding Claw Q triple-hit chains attack-speed burst on every camp and Blazing Stampede E grants move speed for permanent rotation. He out-clears Trundle by 20-30 seconds per rotation, Iron Mantle W shield mitigates Chomp Q AD-steal.
- Vaynebot
Tumble (Q) resets her attack outside Chomp (Q) range, and Silver Bolts (W) deals true damage every third hit, scaled to the Health he spends the game stacking. Condemn (E) walls him for a stun, and Night Hunter's speed lets her go around a Pillar of Ice (E) instead of into it.
- Vijungle
Vi's Vault Breaker Q charge stuns through Pillar of Ice E terrain block, and Denting Blows W shreds Armor on every third hit — breaking the tank scaling before Subjugate R is online.
Champions Trundle beats
- Dr Mundojungle
Subjugate (R) drains 40% of Mundo's current Armor and Magic Resist and lingers 4 seconds after the drain, gutting the stats Maximum Dosage (R) is meant to protect. Pillar of Ice (E) then zones Blunt Force Trauma (E) out of slam range.
- Dr Mundotop
Subjugate (R) deals 20/25/30% of Mundo's maximum health as magic damage and steals 40% of his armour and magic resist for 8 seconds, which is the worst possible pairing with an HP-stacking build. Chomp (Q) also saps his bonus attack damage, so Blunt Force Trauma (E) lands softer.
- Cho'Gathtop
Feast (R) hands Cho'Gath bonus Health, exactly the pool Subjugate (R) drains as a percentage over four seconds. His Carnivore healing cannot keep pace with King's Tribute, and Pillar of Ice (E) puts terrain between them so Rupture (Q) never gets a clean target.
- Gangplanktop
Subjugate (R) steals his target's Health, Armor and Magic Resist, so it turns a Gangplank all-in into a losing stat trade; Chomp (Q) also saps his Attack Damage. Pillar of Ice (E) walls off the chained Powder Keg (E) detonation line.
- Garentop
Garen has no dash, and Decisive Strike (Q) is a short-range attack he must walk into range to use. Pillar of Ice (E) makes that walk longer, Chomp (Q) strips the Attack Damage Judgment (E) spins with, and Conqueror heals Trundle as long as Garen stands in the spin.
- Malphitetop
Subjugate (R) steals Malphite's armor and magic resist outright, neutralizing Granite Shield (P). Pillar of Ice (E) blocks the Unstoppable Force (R) path, Chomp (Q) steals his Attack Damage, and Frozen Domain (W) hands Trundle attack speed and 25% more healing.
- Maokaisupport
Maokai's Sap Magic passive regen and Twisted Advance W root chain depend on stacked HP and MR resistances. Subjugate R steals the percentages mid-engage, Chomp Q steals his AD on every trade.
- Master Yijungle
Yi's Meditate W channel heal gets interrupted by Pillar of Ice E blocking his Alpha Strike Q re-engage path. Subjugate R steals the Armor that Wuju Style E true damage cannot regenerate, Highlander R move speed cannot pass through the Pillar wall.
- Nasustop
Nasus must farm Siphoning Strike (Q) stacks before he threatens anything, and Soul Eater only heals while he lands attacks. Chomp (Q) takes Attack Damage off him each trade, and Frozen Domain (W) gives Trundle a patch where he heals and swings faster than Nasus can answer.
- Poppytop
Subjugate drains 40% of Poppy's current Armor and Magic Resist, the exact stats she stacks, and the cut lingers 4 seconds after the drain. Pillar of Ice reshapes the terrain Heroic Charge needs, and Frozen Domain hands him attack speed and 25% more healing.
- Rumbletop
Subjugate (R) steals a chunk of Rumble's stats and lets Trundle out-DPS him while standing inside the Flamespitter (Q) cone. Chomp (Q) heals and Pillar of Ice (E) cuts off the kite path, so Rumble cannot back off when Heat runs out.
- Sejuanijungle
Sejuani's Fury of the North passive shield and Winter's Wrath W AOE damage scale with her stacked Armor and HP. Subjugate R steals her Armor, MR and HP percentage for 4 seconds, hollowing her out on engage.
- Shentop
Subjugate (R) drains Shen's armor and magic resist for ~8 seconds exactly during the moment his Heartsteel stacks should matter. Chomp (Q) heals on hit and Pillar of Ice (E) cuts off the Shadow Dash (E) approach path before Stand United (R) can deliver a save.
- Siontop
Subjugate (R) drains Sion's stacked HP and resists during the Glory in Death (R) revive window, and Chomp (Q) is an empowered attack that saps Attack Damage for 5s. Pillar of Ice (E) blocks the Decimating Smash (Q) walk-up and Unstoppable Onslaught (R) trajectory.
- Volibeartop
Frenzied Maul (W) only works in melee, and Stormbringer (R) is a committed leap with no way back. Pillar of Ice (E) walls Volibear off the wave, Chomp (Q) keeps shaving his Attack Damage, and Conqueror keeps Trundle healing through the long fight.
- Zacjungle
Zac's Cell Division passive revives him at 12% HP, but with stolen Armor and MR from Subjugate R he dies before the revive procs through Trundle's chomp damage. Pillar of Ice E blocks Elastic Slingshot E re-engage.