Gangplank Counters
Champions that beat Gangplank
- Fioratop
Riposte (W) parries Parrrley (Q), stunning Gangplank if it blocked an immobilise, denying barrel-Q crit windows; Lunge (Q) dashes through Powder Keg (E) placements without taking the slow. Grand Challenge (R) hits four vitals before Gangplank can stack chained barrels safely.
- Gragastop
Body Slam (E) stun cancels Powder Keg (E) chain detonation, and Drunken Rage (W) damage reduction soaks Parrrley (Q) crit burst. Explosive Cask (R) scatters barrel placement during the pre-Trinity Force window when his trade pattern is weakest.
- Malphitetop
Unstoppable Force (R) is point-and-click knockup with no skillshot to dodge — Remove Scurvy (W) cleanses CC but only after the engage lands. Ground Slam (E) attack-speed slow neutralizes Parrrley (Q) on-hit cadence; Granite Shield (P) eats poke damage.
- Renektontop
Cull the Meek (Q) heal and Ruthless Predator (W) stun cancel the scaling plan before Trinity Force; level 2 fury empowered stun chains long enough to delete a third of Gangplank's HP. Dominus (R) closes the late-game gap by tanking the Cannon Barrage (R) zone.
- Ryzemid
Rune Prison (W) point-and-click root locks Gangplank during Powder Keg (E) detonation timing — Remove Scurvy (W) cleanses the root only once per rotation. Overload (Q) ranged poke chips outside Parrrley (Q) range and Realm Warp (R) flanks the back line.
- Trundletop
Subjugate (R) steals his target's Health, Armor and Magic Resist, so it turns a Gangplank all-in into a losing stat trade; Chomp (Q) also saps his Attack Damage. Pillar of Ice (E) walls off the chained Powder Keg (E) detonation line.
Champions Gangplank beats
- Cho'Gathtop
Parrrley (Q) farm range stays outside Rupture (Q) telegraph; Feast (R) execute is point-blank and Gangplank's Remove Scurvy (W) cleanses Feral Scream (W) silence. Chained Powder Keg (E) detonations land from safety and outpace his HP stacking.
- Garentop
Parrrley (Q) chips him outside Decisive Strike (Q) silence range, and Powder Keg (E) zones slow Judgment (E) spin approach. Garen has no dash or gap-closer to keep Gangplank in melee; Remove Scurvy (W) cleanses the Decisive Strike silence.
- Mordekaisertop
Parrrley (Q) range stays outside Obliterate (Q) cast radius; chained Powder Keg (E) interrupts the wind-up by chipping him out of the Realm of Death (R) opening window. Remove Scurvy (W) cleanses Death's Grasp (E) pull during the slow drag.
- Nasustop
Parrrley (Q) reaches 625 units, far outside Siphoning Strike (Q) farm range. He has no dash to punish a chained Powder Keg (E), and Wither (W) only matters in melee — Gangplank never steps inside that range. Trinity Force comes online before Nasus stacks scale.
- Nocturnejungle
Gangplank's Remove Scurvy cleanses Unspeakable Horror's fear instantly, breaking the Paranoia combo at the exact moment Nocturne needs the lock. Powder Keg chain detonations slow and burst him during the all-in.
- Setttop
Parrrley (Q) is a long-range auto-attack proc that pokes Sett from 625 and Powder Keg (E) waveclear shoves him under tower. Trial by Fire passive on first auto plus Remove Scurvy (W) cleanse the slow that Facebreaker (E) needs to land the stun condition.
- Tahm Kenchtop
Gangplank places Powder Keg E up to 1000 units away and detonates it with Parrrley Q from 625 units behind it, so the AOE chip lands on Tahm without Gangplank ever entering the 900 units of Tongue Lash or the Abyssal Dive landing zone.
- Tryndameretop
Gangplank's Parrrley Q reaches 625, which Spinning Slash E (650) can answer; the real threat is Powder Keg E, placed up to 1000 away and detonated from behind for chip you cannot reach. Trial by Fire burns melee exchanges, Remove Scurvy W cleanses Mocking Shout W slow and heals.
- Urgottop
Farm at Parrrley (Q) range through levels 1-3, save Remove Scurvy (W) for Fear Beyond Death (R) fear, then outscale post-Trinity Force. Corrosive Charge (Q) is single-target and Disdain (E) dash is dodgeable on cooldown — no late-game answer.