Gnar
Champions that beat Gnar
- Camilletop
Hookshot (E) pins Mini Gnar for an all-in he has no dash to escape; Precision Protocol (Q) second cast converts much of its doubled damage to true damage, cutting through the raw HP Rage Gene (P) gives Mega Gnar. Hextech Ultimatum (R) cage isolates Gnar during the Rage window.
- Ireliatop
Bladesurge (Q) chain-resets on minions carry her straight through Mini Gnar's wave, so she never has to respect the wall angle Mega R needs. Defiant Dance (W) damage reduction tanks the GNAR! (R) impact, and Vanguard's Edge (R) pins Gnar before he can Hop (E) into position.
- Kayletop
From level 6 Kayle's attacks go ranged at 525 units and she starts trading back; Divine Judgment (R) invulnerability then cancels the GNAR! (R) wall-stun window. Celestial Blessing (W) sustain beats Hyper (W) trade pressure.
- Malphitetop
Unstoppable Force (R) flash-engages Gnar's back line before he can transform and pick his wall. Once initiation lands, GNAR! (R) becomes peel instead of pickoff; Seismic Shard (Q) slow keeps Mini Gnar in melee where Granite Shield (P) tanks the Q poke.
- Vaynebot
Tumble (Q) auto-resets out-poke Mini Boomerang Throw (Q) max-range trades; Silver Bolts (W) true damage shreds Mega HP through Crunch (W) tankiness. Condemn (E) pins Gnar to a wall denying Hop (E) repositioning during the trade.
Champions Gnar beats
- Aatroxtop
His power budget sits in early The Darkin Blade (Q) trade windows; Mini Hop (E) off minions dodges the third-hit knockup and Infernal Chains (W) is sidestepped on cooldown. Mega flips the script with GNAR! (R) wall stun plus Wallop (W) chain before World Ender (R) regen sustains.
- Dariustop
Mini-Gnar Boomerang Throw (Q) and Hyper (W) poke from outside Decimate (Q) range, and mega-form Boulder Toss (Q) + Wallop (W) stun keeps Darius bleeding HP. GNAR! (R) wall stun denies Apprehend (E) pull windows.
- Jaxtop
Mini Gnar pokes with Boomerang Throw (Q) at ~1100 range, far outside Leap Strike's 700, and Hop (E) bounces away when Counter Strike comes up. Rage Gene (P) flip on transform delivers a Mega Gnar GNAR! (R) wall stun that ignores the dodge stance entirely.
- K'Santetop
Mini Gnar pokes with Boomerang Throw (Q) at 1100 range, outside Path Maker (W) 600, and Hop (E) bounces away when K'Sante tries to charge. Rage Gene (P) flip into Mega Gnar GNAR! (R) wall stun ignores Path Maker damage reduction entirely.
- Mordekaisertop
Mordekaiser has no dash and no ranged poke; in Mini form, Boomerang Throw (Q) and the Hyper (W) third hit out-trade him from outside Death's Grasp (E) range. Hop (E) escapes Obliterate (Q) wind-up, and Mega Gnar's R stuns him into a wall before Realm of Death (R) can drag him.
- Nasustop
Gnar pokes from outside Siphoning Strike (Q) range and his mega-form Wallop throw stuns Nasus through Wither (W) cast attempts. He keeps Nasus bleeding HP without ever entering melee range and his Mega Gnar Crunch (E) burst out-trades Sundered Sky heals.
- Setttop
Mini Boomerang Throw (Q) has 1100 range and slows from outside Knuckle Down (Q) reach; Sett's Haymaker (W) runs on grit, and Gnar never gives him the damage that builds it. Hop (E) off minions dodges Facebreaker (E) stun and GNAR! (R) wall stun ends every all-in once Mega procs.
- Siontop
Boomerang Throw (Q) pokes Sion out of CS from outside Decimating Smash (Q) range, and Hop (E) plus Hyper (W) move-speed kite the slow Q windup. Mega Gnar GNAR! (R) knock-up cancels Sion's Q charge cleanly when he closes the gap.
- Trundletop
Gnar's Boomerang Throw Q pokes from 1100 range, outside Chomp Q melee. Mega Gnar's GNAR! R throws Trundle in a direction — it only stuns against a wall, so fight in open ground with no terrain at your back. Hop / Crunch E lands him outside the Pillar of Ice E zone.
- Urgottop
Boomerang Throw Q pokes from 1100 units, far outside Urgot's 475 Disdain range, while Hyper W just stacks bonus damage and move speed on Gnar's own attacks. Hop E skips out of the W Purge cone, and once Rage Gene flips him, GNAR! R wall-stuns Urgot out of the all-in window.
- Vladimirtop
Gnar Boomerang Throw (Q) chips Vladimir from 1100 range, outside Transfusion (Q) 600 range, and Hop (E) skips out of Tides of Blood (E) AOE zone. Rage Gene passive Mega transform plus GNAR! (R) wall-stun denies the level 1-6 scaling window Vlad needs.
- Yoricktop
Mini Boomerang Throw (Q) shoves wave faster than Last Rites (Q) ghoul stacking, denying Mourning Mist (E) setup farm. Dark Procession (W) wall cage is avoidable with Hop (E) over terrain; Eulogy of the Isles (R) Maiden walks slowly into GNAR! (R) wall stun.