Aurelion Sol
Champions that beat Aurelion Sol
- Jaycemid
Shock Blast (Q) cannon-form poke interrupts the Breath of Light (Q) channel from outside Astral Flight (W) range. Thundering Blow (E) hammer-form knockback cancels the W flight gap-close before Singularity (E) pull lands.
- Siontop
Soul Furnace (W) shielded form ignores Breath of Light (Q) channel chip damage. Unstoppable Onslaught (R) global engage interrupts the Q windup from across the map and Roar of the Slayer (E) shoves ASol under tower before Falling Star (R) charges.
- Yasuomid
Wind Wall (W) blocks the entire Breath of Light (Q) breath line — ASol's main damage source becomes useless mid-trade. Steel Tempest (Q3) plus Sweeping Blade (E) punishes the missed channel with an all-in he cannot kite from outside Astral Flight (W).
- Yonemid
Wind Wall (W) blocks Breath of Light (Q) entirely. Soul Unbound (E) refunds movement on retreat to bait an Astral Flight (W) flight, and Fate Sealed (R) closes the gap through ASol mid-channel for a Mortal Steel (Q3) knock-up finish.
- Zedmid
Living Shadow (W) plus Death Mark (R) chains two dashes onto ASol mid Breath of Light (Q) channel, interrupting his damage. Razor Shuriken (Q) plus Shadow Slash (E) marks burst him faster than Cosmic Creator stardust scales, and Astral Flight (W) cooldown is too long to escape.
Champions Aurelion Sol beats
- Azirmid
Breath of Light (Q) cone out-ranges Azir's Arise! (W) soldier auto range. Astral Flight (W) follows him through Emperor's Divide (R) reposition and Cosmic Creator scaling chunks his shield-less HP before Conquering Sands (Q) chains a stun.
- Galiomid
Galio needs close range for Justice Punch (E) and Shield of Durand (W) taunt. ASol kites with Astral Flight (W) and Breath of Light (Q) from outside his auto range; if Galio Hero's Entrance (R) flashes in, Singularity (E) pulls him off-position.
- Karthusjungle
Karthus has zero mobility outside Flash and Defile (E) needs melee proximity. Astral Flight (W) follows him through Wall of Pain (W) slow, Breath of Light (Q) chunks his HP, and Falling Star (R) stuns the Requiem (R) channel before it lands.
- Smolderbot
Liandry's burn through Breath of Light (Q) chips Smolder before he can stack Dragon Practice. Astral Flight (W) catches the Achooo! (W) disengage and Falling Star (R) executes him before he reaches the 125-stack Super Scorcher Breath (Q) threshold.
- Veigarmid
Veigar has no dash and Event Horizon (E) is a slow cage telegraph. Astral Flight (W) flight closes the gap while Breath of Light (Q) keeps channelling — he eats sustained Q damage outside Baleful Strike (Q) range and dies before Primordial Burst (R) sets up.